Turbo Dambase 12

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Reference Window

Every time the position on the board changes the program collects the moves and the games and displays them in the Reference Window. The program uses the reference database for the search. This database is usually your biggest database with the best annotations (e.g. Mega Database). The search is very fast. Often the reference window is updated within ⅒ of a second. When searching for a position, the program achieves speeds of ten million games per second. That's 1 billion moves per second.

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Mega Database

Mega Database contains 732,000 games. The List Window displays the contents of the database. You can choose which columns you want to display and their order. The TB column indicates whether the game is on Toernooibase3. As of November 2024, approximately 450,000 games are connected to Toernooibase. If a connection exists the program can show the database game in Toernooibase and find a Toernooibase game in the database.4

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Toernooibase Connections

Endgame Arrows

If the position is won, the winning moves have a green arrow. If the position is a draw, the moves that are good for a draw have a yellow arrow. If the position is lost, all moves have a red arrow. For endgames up to 8 pieces.1

Endgame Result

The Kingsrow WLD endgame databases show the result of endgames up to 8 pieces.1

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Endgame Depth

The Kingsrow DTW endgame databases show the depth of endgames up to 7 pieces.2

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Multiple Engines

Turbo Dambase supports the Hub protocol, written by Fabien Letouzey. The program is shipped with the Hub engines Flits (Adri Vermeulen), Kingsrow (Ed Gilbert) and Scan (Fabien Letouzey). You can run multiple engines at the same time. When you play against engine you can ask for a hint.

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Instant Analysis

The engine instantly analyzes all moves and shows the scores in a bar chart.

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Highlight Known Positions

Find all positions of the game in the database. In the Notation Window the positions found are highlighted.

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Highlight Novelty

Find the first position of the game that never occurred before the date of the game in question according to the games of the database. The Notation Window jumps to the novelty and highlights the position.

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Highlight Novelties

Find all positions of the game that never occurred before the date of the game in question according to the games of the database. In the Notation Window these novelties are highlighted.

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Replay Training

The moves are hidden and you have to guess the moves played in the game.

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Notation

Enter variations, text and symbols. Colored arrows and squares. Insert diagrams everywhere. Reward strong moves with a medal. Assign color to important moves. Show the journey the piece has travelled from the beginning of the game. When editing a game you can undo changes and redo. Full support of utf8, you can mix all written languages, like Latin, Chinese, Cyrillic.

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End of Game

Use End of Game to indicate that this is the last move played in the game. The subsequent moves are part of the analysis of the final position. The moves played in the game are bold, the moves after the End of Game are not bold.

Bookmarks

Place a bookmark at the position you want to remember. Now you can load and replay other games and when you are done with them easily jump back to where you left off.

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Player Encyclopedia

The Player Encyclopedia is used in de Player List to show extra data such as the country and the title. The Player Encyclopedia is also used when entering the names of players with saving and searching. The Player Encyclopedia is automatically updated when you download games of the subscription.

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Layouts

You can create different layouts and easily switch between them. You can choose a favorite layout to display when the program is started.

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Search

Search on players, tournament, year, result, number of moves. Games in which a particular position occurs. Positions that meet a pattern. Positions with a certain material distribution. Games having certain annotations, like text commentary, symbols, colored squares and arrows, piece path, diagrams, variations, critical position, medals. Search a series of consecutive moves, where each move must meet certain criteria, like begin square and end square. Search all variations, or the main line only. Retrieve games not fulfilling the criteria.

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Print

When printing games you can set many options like columns, page numbers, header and footer, size of diagrams and font. Printing diagram sheets is also possible.

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Export

Create a file suitable for word processors, internet, and other draughts programs.

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Publish

Publish your games on the internet with just one click.

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